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Software Engineer II

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Posted : Tuesday, January 02, 2024 05:58 PM

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences.
EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
EA SPORTS Madden NFL is the best-selling sports property in U.
S.
Video game history.
Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more).
Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.
You will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools.
You will report to the team's manager and work with your peers to develop the game.
This position will be hybrid/onsite in Orlando, FL Your Responsibilities You will work on technical solutions covering main aspects of game-development covering main areas of game development technologies, game features and optimizations of frame-rate and load-times.
You will work with other domain owners to integrate and develop technologies into the game You will analyze impact to above mentioned metrics throughout the development cycle.
You will provide feedback, guidance and solutions for improvement and optimizations.
You will report to the development manager and work with your peers to develop the Madden’s foundation layer.
Your Qualifications Strong C++ proficiency.
3 years of experience in C++ software development.
Proficiency in integrating and maintaining large-scale systems covering multiple domains.
Understanding of memory management, multiple processor use, and run-time optimization.
Experience with relational databases.
Experience with 3rd party APIs.
Skills debugging complex applications.
Knowledge of job-based architectures might come in handy.
Strong understanding of geometry, linear algebra, calculus, and physics as they pertain to transformations and motions in 3D space Bachelor's degree in computer science or related field, or equivalent training and professional experience.
Experience with any of these beneficial, but not required: XBOX and PlayStation platforms; Mobile, PC, or Cloud-based games; graphics libraries such as DirectX, OpenGL, or Metal; static and performance; assembler, scripting languages (Python, Lua) and C# We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more.
We believe amazing games and experiences start with teams as diverse as the players and communities we serve.
At Electronic Arts, the only limit is your imagination.

• Phone : NA

• Location : 1950 Summit Park Drive, Orlando, FL

• Post ID: 9155674011


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